Wednesday, May 17, 2023

Automatron, Wasteland Workshop, and Far Harbor (Fallout 4 DLCs)

 Fallout 4, although undoubtedly appreciated in the world and in the electronic entertainment industry, boasting many prestigious awards and distinctions, could not convince a large group of players who expected much bigger changes, improvements, and gameplay focused more on role-playing from the next part of the series than brutal destruction. Exaggerated opinions about the style of fun straight from games such as Call of Duty do not completely reflect the image of the game and do not convince people who have spent dozens, or maybe hundreds of hours exploring Boston and the surrounding area. Either way, Bethesda skillfully plays this game and, as is the case with many large productions, intends to increase the profit from the sale of the game by offering more additions to it. So far, three have been announced: Automatron, Wasteland Workshop, and Far Harbor. The first two will only expand the fun mechanics, while the third will take us to a completely new location and offer an intriguing and brutal story on an island off the coast of Maine. We also know that Bethesda is still working on the Creation Kit, a tool for modders, and a new game mode called Survival, in which the player character will be forced to rest, sleep, eat, and other such behaviors necessary to function in the real world. For now, let's focus on what we've learned about the upcoming DLC because the premiere of the first add-on is in a few days.

The first of the announced expansions, entitled Automatron, focuses on robots. First of all, the player gets the opportunity to build his own army of metal companions from parts found in the Wasteland, which then brought to the workshop will allow you to create a new unit that will obey your orders. Thanks to this, there will be a chance to have your own bodyguard, who - probably on a similar basis as a dog - will follow simple commands.

We will assemble the robot from various, not necessarily match at first glance, parts. We are to design by combining individual fragments, such as arms, body, legs, and head. We will also assign our tin companion specific skills: we will choose the weapon he will use, and - which is probably no less important for many people - the paint scheme. Dozens of elements will allow you to make hundreds of different combinations and modifications. People with a designer vein will probably have a lot of fun. Worse, if someone expected an interesting plot line from the Automatron add-on.

In an interview with Game Informer, Todd Howard said that the tasks in Automatron will not be particularly complicated and will focus more on, as he put it, "destroying robots, collecting parts and constructing your own, all this is supposed to resemble playing Pokemon." What are the popular Japanese creatures, to which several really successful games are devoted, probably do not need to be explained, so if you are not put off by this comparison, you should be interested in this add-on. Nevertheless, Bethesda has prepared some story background and missions related to robots, which is proved not only by the trailer of this DLC but also a short list of achievements, thanks to which the pool of our prizes or trophies will be enriched by five new items. Three achievements are related to the story missions: Mechanical Menace (complete the "Mechanical Menace" mission), Headhunting (complete the "Headhunting" mission), and Restoring Order (complete the "Restoring Order" mission). The other two, i.e. Robot Hunter and The Most Toys, are rewards for unlocking ten robot modifications and using them ten times to build our units. The most controversial addition seems to be the story itself, which is supposed to tell about the threat posed by a certain Mechanic and his army of robots ravaging territories belonging to the Commonwealth of Nations. The problem stems from the fact that, as the veterans of the series who had to do with Fallout 3 will probably remember, Mechanic could already be found in Washington, where he also surrounded himself with robots in his forge, and one of the ways to complete the "Superhuman Gambit" mission was simply killing him. It is also true that he could also be persuaded to his point or help him fight the menacing Entomologist and her army of ants.

If the Mechanic from Automatron is the same person as in the third part, and you accidentally decided to get rid of him once, then ... well, you have to remember the words of the song from the Bednarski series - "They killed him and he ran away". For those who did otherwise and spared the Mechanic, Bethesda has prepared a pleasant surprise by maintaining some plot continuity. Unless it's a completely different person - we'll find out soon. The rest of the players shouldn't care. Ah - and the most important thing at the end: to be able to enjoy the addition, you must have a character at least at the fifteenth level of experience.

We probably know the least about the Wasteland Workshop DLC - so far we've only learned generalities. There is a possibility that it will simply be the least significant addition. What does Bethesda have to offer this time?

During the game, you will be able to build special cages that will allow the player to catch all kinds of animals, monsters, and people in the Wasteland. We can brainwash a captured creature or, to use another terminology, tame it. Of course, for later use as a possible ally. Or, on the contrary, it puts it on our sweat-soaked town. Just stand eye to eye with him and fight. You can already imagine a death claw wreaking havoc in the ranks of enemies in your name. Something like rancor in the service of Luke Skywalker.

Far Harbor will take us to completely new locations, located on an island off the coast of Maine, where the town of Bar Harbor is currently located. The island is a few hours' drive northeast of Boston. The graphics promoting this DLC allow you to take a look at the title settlement from the deck of a fishing boat floating on the waves. The image, which has long been characteristic of the entire series of games, refers to the 1950s and undoubtedly uses the pulp style - the font used could have been used years ago to promote a typical monster movie of those times.

To get to the island, you must first pick up an order from the Nick Valentine Detective Agency located in downtown Boston, in the so-called Diamond City. It's a task to find a young woman and a mysterious colony of synths that supposedly inhabit Far Harbor. And not only them, because in the new location you will also have to skilfully maneuver between the needs of the local community and the Children of the Atom - all in areas with increased radioactivity. So we will again witness something like faction wars

New powerful weapons and armor types, locations, settlements and dungeons, and deadly creatures. So it is rather a standard set, without which any larger extension cannot do. We also know that it is going to be even more brutal, and the world around us will turn out to be much wilder than what we experienced in Boston. Interesting information is also that Far Harbor is a DLC containing the largest new area to explore among all that Bethesda has ever prepared for the games it creates.

Wednesday, May 10, 2023

World of Fallout 4- Post-apocalyptic Boston hides many secrets…

 We all know that, above all, in open-world games, you can find a lot of secrets, hidden references to pop culture, or unmarked spots with an interesting story or equipment to take. It is no different in the case of Fallout 4, in which we are still discovering new curiosities. The virtual world created by Bethesda is so vast that it will probably take us many more weeks to thoroughly explore the Boston area. We can also expect the birth of many myths, but this is only an additional motivation to explore. After all, some players are still looking for Yeti in GTA San Andreas to this day…

Fallout 4 has a huge number of locations marked on the map. It takes dozens of hours to visit them all, but that's just the tip of the iceberg. A lot of interesting places are not marked either on the main map or in the lower part of the display during exploration. For this reason, it is very difficult to find the most hidden ones. The largest accumulation of unmarked places can be found in the ruins of downtown Boston. We can enter many buildings there, including shops, tenement houses, basements and even a gym. Most of them are filled with randomly generated enemies and valuable equipment. While performing the main part of the story, you have certainly noticed an object falling from the sky that crashed somewhere near the city. As it turns out, it was an alien ship that appears on the map only after a dozen or so hours of the game or after visiting several other places. The UFO will crash east of the Oberland Station, and you can find an Alien in the nearby cave, from whom you can take a unique Alien Blaster along with a limited supply of ammo.

Most objects in Fallout 4 have a history. Some of them have even been reconstructed on the basis of the real Boston, so tourists and residents of this city can find many similarities and even try to locate their own homes in the virtual world! The most observant fans of exploration will find terminals and notes telling about the events that took place in given locations before the War. Thanks to them, we can read about the adventures of the characters, their family relationships, or even their reaction to the first explosions of atomic bombs. Some of these stories make you feel good, but others can depress even the most optimistic players.

Most players will never notice this, but there are several posters in Fallout 4 with phone numbers depicted on them. All of them can be called using, of course, real telecommunication devices. Unfortunately, we won't talk to anyone, because the voice in the handset belonging to the Vault-Tek answering machine will reply that we are waiting in line, and only a few hundred hours later we will be contacted by a call-center employee. I wonder if the creators will keep this promise, but I don't think anyone can afford such an absurd phone bill ... It's also worth listening to conversations with other characters, including bandits, Supermutants, or robots. Their dialogues can be extremely interesting and even comment on the latest achievements of the players. The best story is about a mad warrior who regularly attacks bandit outposts. According to the conversation, this warrior was unarmed, but he perfectly imitated the sounds of grenade pins being removed, an assault rifle being fired, or even a motorcycle engine starting up. Some players have set themselves the goal of finding this individual, and we have a feeling that someday they will succeed.

In a few places in the game, there are seemingly useless vending machines, in which you can pick up perfectly preserved, pre-war sweets with a special paw. You need a high Luck factor to get them. The obtained cookie can be used to temporarily improve your stats. Perfectly preserved food, household items, or clothes can also be found in very few locations, such as some Vaults, the town of Jamaica Plain, or the house of the Cabot family. They are so rare that it is worth using them as decorations in your own settlement.

We all know that settlements are vulnerable to attacks from the outside, but hardly anyone would expect an attack from within. Synths created by the Institute are able to infiltrate our bases disguised as ordinary settlers. To make it more interesting, robots can even take the form of ... Brahmins. Mutated cows sometimes come to settlements on their own, and there is a high probability that one of them will actually be a Synth. Even the dogs that befriend the iconic Domeat can turn out to be robots. Speaking of a quadruped: if we add a teddy bear to his inventory, it's worth stopping for a moment and seeing how our friend will react. On our way, we can also come across the so-called random special events. Usually, it's a simple ambush of bandits on caravans, but sometimes we can also meet ordinary inhabitants of the Wasteland fighting with their own doppelgangers - Synths, scammers claiming to be one of our companions (usually Preston Garvey), or crooks trying to sell us useless items for a considerable amount of money.

Have you come across any unexpected locations, characters, or events in Fallout 4? Did you find something you can't explain?

Tuesday, May 9, 2023

The curse of Kazimierz Jagiellończyk or why archaeologists died after opening the tomb of the Polish king?

 The curses of the pharaohs are known all over the world - opening an ancient tomb would bring evil spirits to suffer. In 1922, after the discovery of Tutankhamun's tomb, archaeologists began to die one by one, which led to the belief that they were cursed. However, these cases can be explained scientifically, as the participants in the excavations were of advanced age.

A similar situation took place after the opening of the tomb of the Polish monarch, Kazimierz Jagiellończyk, who ruled in the years 1447-1492. The king was buried in a luxurious tomb, and according to sources, during his lifetime he ordered a warning to be placed on it: "The destroyer of this work will be cursed."

The tomb was opened by a group of scientists in 1973. Inside, rotten wood and the bones of the monarch and his wife were noticed. After several hours of research, the archaeologists began experiencing headaches, heart problems and other health problems. Soon after, the researchers began to die.

Was the tomb of Kazimierz Jagiellończyk cursed? Although many people believe this, scientists believe that the cause of death of the researchers is exposure to pathogenic bacteria and fungi. According to experts, huge amounts of dangerous mold were discovered in the crypt. High concentrations of Aspergillus have been found in the air, which can cause aspergillosis, a disease characterized by shortness of breath, cough, fever and chest pain.

Aspergillosis is extremely difficult to diagnose and can even lead to death. Additionally, the mold may have released aflatoxins into the air, which trigger the development of cancer, hepatitis, and immune suppression. So it turns out that scientific reasons, not a curse, are responsible for the mysterious death of archaeologists.

From Alchemy to Robotics: The Fascinating Story of the Homunculi

 Homunculi have fascinated many people throughout history. From the ancient Greeks to the medieval alchemists. The challenge of creating an "artificial human" stimulated imagination and curiosity.

The concept of the homunculus dates back to ancient Greek mythology, where the god Hephaestus was said to have created an artificial man named Talos. Talos was made of bronze and was said to be able to move on its own while guarding Crete. In medieval Europe, the idea of creating homunculi became popular with alchemists who believed that these tiny creatures could be created by mixing sperm with other substances.

The 16th-century alchemist Paracelsus was one of the most famous proponents of this theory. He claimed that a human could be created without natural parents and that an alchemist could create a homunculus using semen and horse manure. Despite the lack of evidence that Paracelsus or his followers ever created a homunculus, the idea has inspired many people throughout history.

For example, the German writer Johann Wolfgang von Goethe included a homunculus in his play "Faust". The concept of the homunculus has also played a role in the development of artificial intelligence. In the 1940s, neuroscientist Warren McCulloch and mathematician Walter Pitts used the homunculus concept to develop a model of the brain called a neural network. This model was based on the idea that the brain contains small, self-contained "processing units" that work together to form a unified consciousness.

It is also hard not to notice that the desire to create "artificial people" to perform various tasks for us has led to the creation of all robotics and artificial intelligence. Semen analysis has also led mankind to develop in-vitro technology, which has significantly surpassed the dreams of alchemists because it creates not artificial but real people. Although the intentions of the ancient scientists were far different from today's scientific methods, they were guided by exactly the same idea, which, in one way or another, has been preserved to our times.

Today, the idea of \u200b\u200bcreating homunculi may seem outdated and stupid. However, it is important to remember that these ideas were once taken seriously by many people and that they played a role in the development of scientific thinking and experimentation. Without alchemists and their fascination with homunculi, we might never have developed some medical inventions and technologies.

It is worth remembering such stories in order to appreciate our knowledge and achievements today. Often it is better to dare to look for an answer, even if the question seems to make no sense! After all, what is life without challenges and difficult questions?

WILL TELEVISION AND MEDIA MAKE YOU BELIEVE IN UFOs!?

 ➡️ Around 2009 and for a good decade after that, UFOs were considered a "strange story."

It was associated with the environment of science-fiction fans or with people who believed in various strange theories, which were not always true. Back then, belief in UFOs was ridiculed by the so-called "scientific rationalists" grouped around sites like Racjonalista PL or Blog de Bart.

Those were the old days, and many new readers may not be familiar with these places in cyberspace and environments.

But now it's 2023. God, I'm old! Is it even possible? How did this happen? Well, new times have come, we are dealing with various strange sightings in the sky, e.g. spy balloons over the USA, China, etc. The official media has also changed the narrative - now there are more and more suggestions that these may be aircraft of alien civilizations.

➡️ It is written about it directly, using the term "research probes of extraterrestrial civilizations." This is a shocking shift in the narrative for me. Who knows, perhaps soon the one who does not believe in UFOs will be considered a so-called foiler and a detached person?

What are they preparing us for? What do they want to achieve? Are we prepared to accept the existence of extraterrestrial life? Or is it something else?

WAS A UFO PROBE FALLING UNDER BYDGOSZCZ?

 

THIS OBJECT FELL NEAR THE VILLAGE OF ZAMOSC NEAR BYDGOSZCZ.

The case has electrified the media and public opinion in recent days. A video showing an object similar to a giant "horn" falling to the ground was recorded by one of Kuyavian construction entrepreneurs. It is on his page.

Initially, it was believed that it was a Russian rocket or the remains of a Polish training rocket. Then the topic died down.

➡️ the place where this mysterious something fell has been secured in detail. Various services conducted analyzes and tests for 3 days. Then the remains were transported under the cover of night.

Or is it something else? Maybe the invasion is already underway, but we don't even know it?

Saturday, May 6, 2023

Books based on true stories

 True stories are some of the most fascinating topics in literature. Books based on real events are a great way to learn about history, culture, and people from different eras. Regardless of age or interests, everyone can find something interesting in them. In the article, we present some interesting books based on true stories that are worth reading.

Why are books based on true stories so fascinating?

  • They attract the reader with their authenticity
  • They allow you to get to know real people, their lives, and aspirations
  • They teach history and culture
  • They often contain exciting and amazing events

What books tell true stories?

  • The Devil Wears Prada by Lauren Weisberger
  • The Girl on the Train by Paula Hawkins
  • To Kill a Mockingbird by Harper Lee
  • The Godfather by Mario Puzo
  • "Letters to Mom" by Aleksander Małachowski

Why is it worth reading books based on true stories?

  • They positively affect the development of the child
  • They teach history and culture
  • They develop empathy and understanding for other people
  • They encourage reading and developing a passion

Books based on true stories are a great way to learn about the world and people from different eras. They are incredibly fascinating and well worth your time. It is also worth encouraging children to read publications based on true stories to develop their imagination and gain knowledge about the world.

Books based on true stories are a wonderful form of literature that allows readers to discover interesting and inspiring stories of people who lived in different eras. These unique books show what problems and challenges people who lived before we had to face, which helps us better understand and appreciate our present day.

"The Devil Wears Prada" by Lauren Weisberger is a book that tells the story of a young woman working in the prestigious fashion industry, based on the author's experiences. This book gives you a behind-the-scenes look at working in a fashion magazine, but also gives you a lot of tips about working life.

"The Girl on the Train" by Paula Hawkins is an intriguing story about the life of a lonely woman who travels by train every day and becomes interested in the lives of people she sees from the window of the train. This book deals with the subject of transience and emotions that accompany people.

To Kill a Mockingbird by Harper Lee is an extremely important book that deals with discrimination and racism. This novel tells the story of a girl from the US South who learns the hard way about the problems caused by racism and social inequality.

The Godfather by Mario Puzo is a classic novel that tells the story of a mafia family and their quest for power. This book explores themes of revenge, betrayal, and ambition while exploring the different aspects of life in modern society.

"Letters to Mom" by Aleksander Małachowski is a beautiful and touching book that tells about the life path of one of the most important figures in Polish history - Fr. Jerzy Popieluszko. This book is a great way to learn about Poland's history and understand the challenges our national heroes faced.

Books based on true stories are an important source of knowledge and emotions that help readers better understand the world and the people around us. Such books encourage reading and develop empathy and understanding for other people. It is worth reading books based on true stories because they positively affect the child's development, teach history and culture, and develop empathy. Thanks to them, younger generations can learn fascinating stories that will not only enrich their knowledge but also encourage them to explore the world further.

Books based on true stories are an extremely important and valuable form of literature that allows you to learn about the history, culture and people who lived before us. It is worth reaching for such books to better understand the world we live in and to enrich your knowledge of history and culture. Reading such books is a great way to develop empathy and develop a passion for reading.

Wednesday, May 3, 2023

MEADOW AND FOREST OR CLUB AND SHOPPING GALLERY? WHAT DO YOU PREFER?

 💜 🌳 WE DON'T GO TO THE FOREST TO QUIET BECAUSE IT IS A PLACE OF PEACE AND QUIET.

After all, all the time you are in the middle of a large and quiet forest area, there is a murderous fight of predators for food, and their victims - fight for escape and survival. From the smallest, single-celled organisms, invisible to the naked eye, to the great forest predators / carnivores.

➡️ The idea that the fuel for life (e.g. food) is delivered very often (daily, instead of e.g. every few years), as well as the idea that one life must murder and devour another life to survive, is the embodiment of hell for me . I don't know what the person (or something) who came up with it had in mind. I analyze it with my fallible, gnostically inspired mind. And since no one has yet done the work of solving this riddle, it is assumed that the Creator of all things himself and his intention are inscrutable and impossible to comprehensively comprehend.

Well, I would give the Creator a six for the graphics, I would give him a 5+ for the level of development (complication), and for the atmosphere of this earthly game - insufficient with an exclamation mark. 😉

➡️ But let's get back to the merits.

Well, we walk long kilometers into the depths of the forest abyss to sit on a stump, listen to the silence interrupted by the subtle voice of the wind, enter a meditative trance, take a sip of good beer, because the mechanized civilization has created even more stressors than the eternal forest full of traps and threats.

Once a wolf chased a man maybe once a year, these animals have long since learned to avoid people. Similarly, rarely when living, for example, in the Mediterranean, it happened that the specter of hunger hovered over you. You could always collect or hunt something.

➡️ Meanwhile, today the role of a tiger or a wolf was taken over by the boss and his constantly new and new tasks to be performed or his moods, frustration or even mobbing. And the specter of hunger hangs over you whenever you are unable to carry out a given command, when you are fired from work, when interest rates increase, inflation, levies paid to the bank, taxes, fuel prices, food prices, and so on.

We have a lot of stressors, such as the constant, incessant roar of engines, whether at work (warehouse, factory, driver's cab), or in traffic. At home we turn on the radio or TV, and from behind the wall we hear the noises of the neighbors. Even considering only sound stimuli, there are many more stressors in our times. It is worth remembering that loud noise is a great stress for the body.

So in the middle of the forest, away from human settlements, the number of all these stimuli is still large, but less than in the circle of civilization.

A WORLD WHERE YOU HAVE TO FIGHT FOR SURVIVAL AND EXISTENCE

 💥 💯 DIVIDE ET IMPERA: DIVIDE AND RULE. That is the maxim of keeping humanity at the lowest possible level of the animal struggle for existence.

It is not only about ideological, religious, district, sports, and so on divisions. But its main assumption is that humanity should be at the level of struggle to provide the most basic needs, like animals. Needs such as food, water, shelter, and partners.

➡️ The destiny of man, according to the constructor of this system (if it exists at all), is to be more than all the rest of plants and animals, to be the crown of creation. The pursuit of peace, goodness, and truth is to lead us to the development of humanity.

However, that doesn't work very well. From the point of view of nature, there is only Darwinism, i.e. animal, brutal struggle for existence, and genetic selection, i.e. reproduction of the strongest and most ruthless individuals. And these principles work the strongest.

➡️ The subsystems we create and their components quite often duplicate these patterns from nature. Empathy, which we acquire slowly and only after a dozen or so years of growing up, is supposed to oppose these cruel rules. However, before a given generation grows up and develops this empathy based on its experiences, there will already be two new generations in the world, repeating the same mistakes as the older generation.

The problem is that the technological revolution is happening very quickly, while the evolution of consciousness from half-animal to ideal human is relatively slow. A creature that has just come down from the trees and departs from the mentality of a wild, though already hairless monkey, with nuclear weapons, is a deadly threat not only to its planet but also to other cosmic civilizations, if they exist.

So it is possible that the hypothesis that alien civilizations maintain a quarantine zone around the Earth is true.

THE IDEA OF A GOOD GOD IS NOT SUPPORTED BY THE FACTS!

 ➡️ Whenever I wonder why many smart people who looked through this "Inverted" world and came to surprisingly convergent and disturbing conclusions, also went insane ... Just like the author of the SF novel Philip Dick ...

…Every time I come to a certain hole within a hole, a gap within a gap, such a double Nelson.

➡️ Well, the religious perception of the world - the very idea of GOOD GOD is nothing more than a fantasy, a daydream. Because how much do you have to be detached from real reality to draw such an illogical conclusion that this world was created by a higher power that is good and just?

Another version sold to people is: you only live once, consume, have fun and most of all DON'T THINK too much. Because thinking hurts, the very effort of such poorly made cognitive apparatuses, which is our brain, is painful for him. It's easier for him to work from dawn to dusk for those few moments of dopamine high a day than to think.

Because it inevitably means confronting the question, what the hell are we even doing here? And what does that mean? Let it have any tiny sense, such a tiny tiny sensik. Because I don't expect some fireworks from what's going on here.

➡️ It just so happens that various types of thinking heads have been thinking about it for ages, but there is no answer if there was no answer. Therefore, they eventually invented nihilism, utilitarianism, and existentialism. Then it just went downhill as rap, tik tok and the so-called "voke" came into being. You can now roll up the mantles.

To say something to these tired people, they came up with something that, yes, no one has found the answer to this question, so it is an eternal mystery. And of course, just in case, it's better to stop thinking about it, and it's best to stop thinking about it at all. All you have to do is consume and excrete and of course work.

Zen Buddhism, which is currently experiencing a renaissance in the form of non-duality, has a similar answer.

"Do not think. Meditate.”

Wait a minute, something stinks here.

➡️ Yes, after meditation, you will feel better for a while, but you might as well give yourself electroshock or a transorbital lobotomy. You won't think either and you'll feel better.

So that doesn't give an answer. My mind is full of a picture of a drunk electrician who, seeing the sparks from the conclusion, bangs his fist on the fuse, then corrects the pumpkin with all his might.

Sparks do not fly anymore, but the light in the house was gone, so there is no more. Does that mean the world has won against you? Or is it a draw?

Terrifying Voicemail Recording and Death in the Lake

 A two-minute recording landed on voicemail. It included an unnatural howl, deep growls, choking sounds, and groans. At the very end—just be...